Ari Bader-Natal

Current Projects

Minerva

2012-now
Minerva demonstrates a new approach to higher education, built intentionally from the ground up. I've worked closely with Minerva's academic team from Day 1 (i.e. 2012) to imagine and build the technologies that make this possible. [Details]

Studio Sketchpad

2010-now
Sketchpad is a website that allows people to collaboratively code and share interactive visualizations written with Processing and P5.js. Popular since 2010. [Details]

Favelog

2015-now
Favelog is a self-generating website that archives and catalogs my personal collections of favorites, saves, stars, and likes across the many services that I use online. [Details]


Past Projects

Sketchcasting

2012

Sketchcasting was an addition to Sketchpad that allows individuals to record and share screencasts of collaborative coding sessions that are interactive, forkable, and pixel-free. [Details]

Grockit Answers

2011-2012
Grockit Answers was a Q&A site that I built at Grockit in 2011 to replace YouTube comment threads on educational videos with useful peer-to-peer discussions. [Details]

Grockit

2008-2012
Grockit was a social+adaptive learning platform for problem-based small group study. I worked on many aspects of this platform from 2008-2012. [Details]

Spellbee and The Teacher's Dilemma

2000-2008
SpellBEE was a website supporting synchronous peer-tutoring games that I ran from 2000-2008. Experiments run on the site served as the basis for some of the data analysis in my doctoral dissertation. [Details]

Coevisualizer

2004-2005
Coevisualizer was a Mac application providing an experimental testbed for running and visualizing simulations of coevolutionary algorithms. [Details]

PageAxe

2006
Page Axe was a proof-of-concept Mac app, demonstrated a way to »bring your own security« to any third-party web application. [Details]

Berry

2004-2005
Berry was a proof-of-concept Mac app, demonstrating how a personal laptop could act as a personal cloud server accessed via my low-tech dumbphone via an SMS-based DSL. [Details]

PreFlip

2005-2006
The best-selling Flip video camera was originally packaged as a $25 »disposable« camera that only allowed for 20 minutes of recording. Some enterprising hackers figured out how to jailbreak the device allowing for reuse, and I wrote some Mac apps to automatically import footage and burn a DVD when a jailbroken camcorder was plugged into the computer. After abandoning the single-use business model and allowing for easy downloading and sharing, the Flip video camera took off. [Details]

RollerCAD

2000
RollerCAD was a class project to create CAD software for roller coasters. This was one of those great experiences where our team became obsessed with improving the application, forgetting that it was just a class assignment. [Details]